Kevin Manthei

Angry Birds Mystery Island, Marvel’s Spider-Man, Villainous, Neverwinter, Star Trek Online “ISW creates some of the most inspiring & realistic guitar sample libraries. I had to write a bunch of really gritty, angry heavy metal & sports action rock cues. I used Shreddage 3 Serpent for leads and was blown away by its onboard processing,…

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Richard Jacques

Marvel’s Guardians of the Galaxy, Mass Effect, Overwatch 2, James Bond 007: Blood Stone “I’m a huge fan of the Ventus Winds series. They feature rare instruments deep-sampled to an incredibly high level of detail. It’s so liberating to have such a wide range of articulations & phrases that perfectly capture the nuances and performance…

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Lena Raine

Celeste, Chicory, Minecraft, Guild Wars 2, Deltarune Instruments from ISW are a staple of my soundtrack work for games. Vocalisa has been a mainstay vocal aesthetic of nearly every game I’ve worked on including Celeste & Chicory: A Colorful Tale. Shreddage 3 has also given me the confidence to write some really fun guitar riffs…

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Simon Franglen

Titanic, Skyfall, Spectre, Avatar, Avatar: The Way of Water Impact Soundworks make detailed, emotive instruments. I’ve happily bought over two dozen of their libraries which should say everything. They get used every day.

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Christopher Gordon

Ladies in Black, Mao’s Last Dancer, Salem’s Lot, Master and Commander “Impact Soundworks’ range of guitars and fretted instruments sound amazing and are crafted and nuanced with expert detail. Intuitively set up to get straight to composing. And I have a real soft spot for the juicy, screaming Shreddage 3 Hydra!”

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Neal Acree

World of WarCraft, Diablo III, StarCraft II, Overwatch “Impact Soundworks has some of the most creative and innovative libraries out there. From world instruments to the insanely deep sampled Shreddage guitar series the Impact catalog is full of must-haves and unexpected and inspiring surprises. Highly recommended!

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Jeff Broadbent

Assassin’s Creed Identity, Call of Duty Mobile, Resident Evil, Diablo Immortal, Transformers: Dark of the Moon “ISW creates amazing, creative, and intuitive virtual instruments! I’ve enjoyed using them for over a decade, and they have found their way into many of my music scores. Their wonderfully realistic world instruments showed up in a recent Nexon video…

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Ben Prunty

FTL: Faster Than Light, Into the Breach, Subnautica: Below Zero “I’ve been using ISW since 2015, and their instruments have shown up in Into the Breach and Subnautica Below Zero, and in nearly all of my solo albums. Shreddage helped me fill in the gaps around my own guitar performances. Super Audio Cart provided some…

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Matthew Carl Earl

Overwatch 2, Rainbow Six Siege, Call of Duty Mobile, PUBG Mobile, Arknights “Impact Soundworks creates easy-to-use, great-sounding virtual instruments right out of the box. Highland Harps, Emotional Mallets, and Shreddage 3 are in my daily toolkit.”

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Mike Reagan

Invincible Fight Girl, Powerpuff Girls, Trials Evolution, God of War, Twisted Metal “A big thanks to the team at Impact Soundworks for putting inspiration at my fingertips! Your sample libraries are in heavy use in my Orchestral, Rock and Pop templates, and always visible in my top-tier Cue-specific Kontakt. Layering your Shreddage libraries on top of my live guitar…

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Jimmy Hinson

Black Ops 4, Mass Effect 2, There Came An Echo, Borderlands 2 “Between Shreddage, Super Audio Cart, Juggernaut, and Mega Brass I don’t remember the last time I haven’t used an Impact Soundworks instrument in a track. The attention to detail is astonishing and it’s all so easy to use out of the box, which…

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