Super Audio Boy

The authentic sound of a legendary handheld console from the 1980s.

Suggested Price: US$5

In stock (can be backordered)

MSRP: US$0

Authentic Sounds
Instantly Inspiring
Completely FREE!
World class customer support
World-Class Support
Customizability & Control
Easy-to-Use Interface

Hear Super Audio Boy In Action

  1. Korobeiniki Traditional (arr. Andrew Aversa) 0:53
  2. Never DMGed (100% Super Audio Boy) bLiNd 1:29
  3. Tangledeep Dungeon (100% Super Audio Boy) Andrew Aversa 1:13
  4. Shades of Grey (100% Super Audio Boy) bLiNd 1:20
  5. Etrian Odyssey III - The First Campaign Yuzo Koshiro 2:24

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Video Tutorials & Demos
Impact Soundworks
Super Audio Boy - Instrument Trailer
1 out of 3

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Audio Demos

  1. Korobeiniki Traditional (arr. Andrew Aversa) 0:53
  2. Never DMGed (100% Super Audio Boy) bLiNd 1:29
  3. Tangledeep Dungeon (100% Super Audio Boy) Andrew Aversa 1:13
  4. Shades of Grey (100% Super Audio Boy) bLiNd 1:20
  5. Etrian Odyssey III - The First Campaign Yuzo Koshiro 2:24

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Copy and paste this code to your site to embed.

Overview

The sound of the legendary grey handheld video game system captured in a virtual instrument with supreme sound design power! Create authentic retro / chiptune music OR modern sounds with the full 4-layer synth engine from the original Super Audio Cart (recently replaced with the comprehensive Super Audio Cart 2). Super Audio Boy is completely FREE!

Requires the full, paid version of Kontakt. Will not work with the free Kontakt Player.

Product Info

One legendary grey handheld game system

Recorded using actual hardware and meticulously edited to preserve authenticity and character.

All key waveforms multisampled

Four pulses, two saws, two triangles, and two additive waves.

Extra PCM drum samples + waveforms

Percussive sounds created both using noise and PCM samples. Multiple sound menus plus 6 premade drumkits available.

Over 50 authentic & modern presets

Plucks, leads, basses, sequences, and more.

Power FX racks

Five independent FX racks with eight modules each for extra processing and sound mangling.

Komplete Kontrol Keyboard

Features

Four independent sound source layers
Integrated sound source browser
Per-layer synthesis and playback engines
Poly arpeggiator, gate & sequencer
64-slot modulation matrix

Requirements

System Requirements
100MB disk space

7200 RPM hard drive or solid state drive recommended.

4GB of RAM

Higher amounts of memory let you load more instruments.

Kontakt 5.5.2+ Full Version

This library is NOT compatible with the free Kontakt Player.

Kontakt Requirements - Mac OS

Intel Macs (i5 or higher): macOS 10.14, 10.15, 11 or 12 (latest update).
Apple Silicon Macs (via Rosetta 2 & natively on ARM in Standalone or in hosts that support it): macOS 11 or 12 (latest update)

Kontakt Requirements - Windows

Windows 7, Windows 8, or Windows 10 (latest Service Pack, 32/64-bit). Intel Core i5 or equivalent CPU. Graphics hardware support for OpenGL 2.1 or higher. Windows 10 strongly recommended.

Tutorials

Instrument Trailer

(SAC) Advanced Editing, Arpeggiator and Sequencer

(SAC) Effects Rack and Modulation Matrix

Featured Artists & Composers

Mike G

Mike Gonsolin

(Snoop Dogg, T-Pain, Playboi Carti, Migos)

“Impact Soundworks’ libraries are truly in a league of their own. I’ve been a long time user for as long as I can remember and it would take me a whole other producing lifetime to build the depths of these libraries on my own. As a Kontakt enthusiast who owns just about every library out there I can confidently say that Impact Soundworks’ libraries stand in the top 1%, and that’s saying something! No snake oil here. Just meticulously assembled libraries that are overflowing with creative sound design options and inspiration igniting presets.”

Mike Gonsolin (Mike G)

www.mikegofficial.com

Matthew Carl Earl

Matthew Carl Earl

Overwatch 2, Rainbow Six Siege, Call of Duty Mobile, PUBG Mobile, Arknights

“Impact Soundworks creates easy-to-use, great-sounding virtual instruments right out of the box. Highland Harps, Emotional Mallets, and Shreddage 3 are in my daily toolkit.”

Lena Raine 500px

Lena Raine

Celeste, Chicory, Minecraft, Guild Wars 2, Deltarune

Instruments from ISW are a staple of my soundtrack work for games. Vocalisa has been a mainstay vocal aesthetic of nearly every game I’ve worked on including Celeste & Chicory: A Colorful Tale. Shreddage 3 has also given me the confidence to write some really fun guitar riffs & solos despite not being able to play a real one. I’ve started incorporating Tokyo Scoring Strings into the acoustic side of my scoring work, and can’t wait to try out more from ISW in the future!


About the Library

Super Audio Boy is a loving tribute to a certain grey handheld video game system that has become a legend in its own right. With well over 100 million units sold, the “GB” needs no further introduction, other than to mention that its sound chip has survived well-after the regular life span of the handheld and spawned multiple entire genres of music!

For this reason, when we wanted to make a free version of our original Super Audio Cart, we decided that the GB was the ideal system to use. Super Audio Boy uses the same incredible 4-layer synth, arp, FX, and mod engine from Super Audio Cart, but exclusively features the GB sound sources. Every waveform has been meticulously sampled from the actual hardware — no emulation here — and then carefully edited for use in Kontakt.

With Super Audio Boy, you can easily create authentic GB-style music, modern chiptunes, OR take the sounds in a modern direction with the extensive feature set from the first Super Audio Cart. We can’t wait to hear what you do with this FREE instrument!


Reviews

stars
Super Audio Cart – ANR

“Super Audio Cart is a Kontakt-based virtual instrument that is a tribute to the golden age of video gaming. If your next sound design project requires some 8-bit treatments, now you know where to find a quality source.” (Audio News Room)

stars
Testimonial – Danny Baranowsky (Crypt of the NecroDancer, Binding of Isaac, Super Meat Boy)

“Super Audio Cart fills a niche in my chiptune arsenal that has been sorely lacking. The SNES-style patches sound so authentic, and the multi-chip patches bring usability and versatility I haven’t seen in a chiptune instrument before.”