Ventus Winds Ocarinas

Three heirloom ocarinas with three unique styles, timbres, and evocative ornaments.

$99

139 in stock

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Audio Demos

  1. Ocarina of Time - "Chrysalis" Koji Kondo (arr. Andrew & Jillian Aversa) 0:24
  2. Cherry Reflection Solonoid Studio 2:09
  3. Skyward Sword - "Skyward" Koji Kondo (arr. Andrew & Jillian Aversa) 0:49
  4. Those Quiet Days Chris Porter 1:02
  5. Distant Shore Henning Nugel 1:13
  6. Morning Mist Nathan Madsen 2:08
  7. Willful Pixelee 1:05

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Overview

Three ocarinas in one library, each with their own unique timbre, range, and style. Includes 12+ playing techniques per instrument and over 900 pre-recorded phrases! Create unique, authentic solo performances made even more realistic thanks to a detailed ornament system that automatically adds ornamentation where a real player would.

Requires the full, paid version of Kontakt. Will not work with the free Kontakt Player.

Product Info

Three distinct instruments included

Costa Rican Pendant Ocarina, Triple Ocarina, and Chinese Xun, each with a distinct tone and pitch range.

Over 4,000 24-bit samples

Recorded through warm ribbon and room mics in an intimate studio space.

Extensive articulations and ornaments

Normal, tongued, accented, flutter attack, trill attack, bend-up fast and slow sustains. Trills, two staccato types, two release types.

True legato playing w/ adjustable settings

Play nimble and agile parts or slow, romantic, and emotional lines with true legato transitions.

850+ phrases of multiple lengths and styles

Prerecorded phrases with great variety: arps and runs, longs, mediums, shorts, and unique notes. Play and edit from within the KONTAKT patch or use the included WAV files.

Ocarina

Features

Beautiful unified VENTUS interface
Ornament system for effortless authentic performances
Phrase playback editor
Digital & analog-modeled FX rack
Customizable articulation mapping and triggers

Requirements

System Requirements
6GB disk space

7200 RPM hard drive or solid state drive recommended.

4GB of RAM

Higher amounts of memory let you load more instruments.

Kontakt 5.5.2+ Full

This library is NOT compatible with the free Kontakt Player.

Kontakt Requirements - Mac OS

Intel Macs (i5 or higher): macOS 10.14, 10.15, 11 or 12 (latest update).
Apple Silicon Macs (via Rosetta 2 & natively on ARM in Standalone or in hosts that support it): macOS 11 or 12 (latest update)

Kontakt Requirements - Windows

Windows 7, Windows 8, or Windows 10 (latest Service Pack, 32/64-bit). Intel Core i5 or equivalent CPU. Graphics hardware support for OpenGL 2.1 or higher. Windows 10 strongly recommended.

Tutorials

Library Walkthrough

Featured Artists & Composers

Kevin Manthei

Kevin Manthei

Angry Birds Mystery Island, Marvel’s Spider-Man, Villainous, Neverwinter, Star Trek Online

"ISW creates some of the most inspiring & realistic guitar sample libraries. I had to write a bunch of really gritty, angry heavy metal & sports action rock cues. I used Shreddage 3 Serpent for leads and was blown away by its onboard processing, programming, and amazing live-sounding leads. I also created a signature sound based on the lead guitar in David Lynch's Twin Peaks series, originally played on baritone guitar. [Serpent] built a convincing replica of that sound just using on-board FX. It was so fun and easy to do!"

Ben Prunty

Ben Prunty

FTL: Faster Than Light, Into the Breach, Subnautica: Below Zero

"I've been using ISW since 2015, and their instruments have shown up in Into the Breach and Subnautica Below Zero, and in nearly all of my solo albums. Shreddage helped me fill in the gaps around my own guitar performances. Super Audio Cart provided some great raw synth sounds for parts of Below Zero. Impact Soundworks is often the first place I go to when I'm shopping for a new project. Everything they make works and sounds great."

Jeff Broadbent 500px

Jeff Broadbent

Assassin’s Creed Identity, Call of Duty Mobile, Resident Evil, Diablo Immortal, Transformers: Dark of the Moon

"ISW creates amazing, creative, and intuitive virtual instruments! I’ve enjoyed using them for over a decade, and they have found their way into many of my music scores. Their wonderfully realistic world instruments showed up in a recent Nexon video game, Shreddage 3 Stratus on the score for Grid, and Super Audio Boy is a favorite for retro sounds, effects, and fun nostalgia. Highly recommended!"


About the Library

Ventus Ocarinas gives you a wide range of sounds and character in one sample library, featuring an incredibly deep-sampled trio of ocarinas from around the world — a Costa Rican Pendant Ocarina, a Triple Ocarina and a Chinese Xun.

Pendant Ocarinas date from the time of the Incas and were used as instruments for festivals, rituals and ceremonies. They usually have 8-9 holes and are often shaped like animals (ours is a toad). The Triple Ocarina is a multi-chambered ocarina with a broad range of about two octaves plus a fifth. The Chinese Xun is an ancient egg-shaped aerophone that dates back 7,000 years and was been used primarily in the performance of palace music.

In capturing these lovely instruments, we explored the full range of playing techniques: from expressive sustains, vibrato, flutters, and accents, to staccato notes and bends, pitched release articulations and special extended techniques. Each instrument features either 11 or 13 articulations paired with a combined total of over 900 phrases.



About the Ventus Series

We started the Ventus Winds series to take you on a journey all over the world, capturing the tones of beautifully performed solo woodwinds outside the Western repertoire. Along with that goal, we want you to be able to create authentic performances without technology getting in the way.

Each Ventus instrument shares several key features, along with a common user interface:

1. Traditional playable articulations alongside a large pool of pre-recorded phrases that you can quickly drop into a composition for instant color.

2. An innovative ornaments system designed to automagically create decorative techniques in real time with no extra sequencing or tweaking needed.

3. The Total Articulation Control Technology (TACT) system to unify and simplify the process of creating your own personal mapping setup for every instrument.

With these three features, combined with our hallmark depth of sampling and attention to detail, we know that our Ventus Winds will become a source of endless inspiration.


Reviews

stars
Ventus Winds Ocarinas – Sample Library Review

“I would absolutely recommend this instrument to any media composer. It’s always the niche sounds that no one ever thinks they need, until they need it. The ocarina is no exception and Impact Soundworks has done a fantastic job creating a truly wonderful instrument.”

Shaun Chasin (Sample Library Review)

stars
Ventus Winds Ocarinas – SoundBytes Magazine

“Every note in every layer is superbly recorded and pre-programmed, so there are never any level issues between different pitches…And let’s not forget to mention that legato notes are sampled at sufficient lengths, preventing those looping annoyances that some virtual wind instruments can have. I’m also glad that Impact Soundworks didn’t just cram in a whole bunch of melodic phrases and instead added some ‘flutters’ and thriller / banding phrases that can be used occasionally inside melody phrases, making this instrument even more realistic.”

Alex Arsov (SoundBytes Magazine)

stars
Richard Jacques

Marvel’s Guardians of the Galaxy, Mass Effect, Overwatch 2, James Bond 007: Blood Stone

“I’m a huge fan of the Ventus Winds series. They feature rare instruments deep-sampled to an incredibly high level of detail. It’s so liberating to have such a wide range of articulations & phrases that perfectly capture the nuances and performance style of these instruments… from beautiful to haunting, celebratory to sorrowful. Each is expertly recorded and the sound quality is superb, sitting in the mix with ease. If you want to add authentic world winds to your palette, then look no further.”