Testimonials
Read what reviewers and top composers have to say about our products.
Top Reviews
Kevin Manthei
Angry Birds Mystery Island, Marvel’s Spider-Man, Villainous, Neverwinter, Star Trek Online
“Impact Soundworks is creating some of the most inspiring and realistic sample libraries. I have multiple ISW guitar libraries and most recently have been loving Shreddage 3 Serpent. For my most recent animated series, I had to write a bunch of really gritty and angry heavy metal and sports action rock cues. I was intending on having my guitarist do the tracks but because of time I made it a challenge to do it all with samples. I have come to find some really great libraries along with ISW for my arsenal but have always been disappointed in my ability to create convincing leads. I set out to use Serpent on my leads and was blown away by its onboard processing, programming, and amazing real live sounding leads. In my next animated episode, I was tasked with creating a signature sound based on the David Lynch Twin Peaks series. In that show, the lead guitar was played on a baritone guitar with a range well below the guitars standard low E. I again used Serpent because of its ultra low range and built a rather convincing replica of that sound starting with the dry sound using all the on board fx. It was so fun and easy to do! Thanks, ISW!”
Richard Jacques
Marvel’s Guardians of the Galaxy, Mass Effect, Overwatch 2, James Bond 007: Blood Stone
“I’m a huge fan of the Ventus Winds series. These libraries feature rare instruments deep-sampled to an incredibly high level of detail. It’s so liberating to have such a wide range of articulations and phrases that perfectly capture the nuances and performance style of these instruments. They have such unique qualities, from beautiful to haunting, celebratory to sorrowful. Each one is expertly recorded and the sound quality is superb, sitting in the mix with ease. If you want to add authentic world winds to your palette, then look no further.”
Lena Raine
Celeste, Chicory, Minecraft, Guild Wars 2, Deltarune
Instruments from ISW are a staple of my soundtrack work for games. Vocalisa has been a mainstay vocal aesthetic of nearly every game I’ve worked on including Celeste & Chicory: A Colorful Tale. Shreddage 3 has also given me the confidence to write some really fun guitar riffs & solos despite not being able to play a real one. I’ve started incorporating Tokyo Scoring Strings into the acoustic side of my scoring work, and can’t wait to try out more from ISW in the future!
Simon Franglen
Titanic, Skyfall, Spectre, Avatar, Avatar: The Way of Water
Impact Soundworks make detailed, emotive instruments. I’ve happily bought over two dozen of their libraries which should say everything. They get used every day.
Christopher Gordon
Ladies in Black, Mao’s Last Dancer, Salem’s Lot, Master and Commander
“Impact Soundworks’ range of guitars and fretted instruments sound amazing and are crafted and nuanced with expert detail. Intuitively set up to get straight to composing. And I have a real soft spot for the juicy, screaming Shreddage 3 Hydra!”
Neal Acree
World of WarCraft, Diablo III, StarCraft II, Overwatch
“Impact Soundworks has some of the most creative and innovative libraries out there. From world instruments to the insanely deep sampled Shreddage guitar series the Impact catalog is full of must-haves and unexpected and inspiring surprises. Highly recommended!
Jeff Broadbent
Assassin’s Creed Identity, Call of Duty Mobile, Resident Evil, Diablo Immortal, Transformers: Dark of the Moon
“ISW creates amazing, creative, and intuitive virtual instruments! I’ve enjoyed using them for over a decade, and they have found their way into many of my music scores. Their wonderfully realistic world instruments showed up in a recent Nexon video game, Shreddage 3 Stratus on the score for Grid, and Super Audio Boy is a favorite for retro sounds, effects, and fun nostalgia. Highly recommended!”
Ben Prunty
FTL: Faster Than Light, Into the Breach, Subnautica: Below Zero
“I’ve been using ISW since 2015, and their instruments have shown up in Into the Breach and Subnautica Below Zero, and in nearly all of my solo albums. Shreddage helped me fill in the gaps around my own guitar performances. Super Audio Cart provided some great raw synth sounds for parts of Below Zero. Impact Soundworks is often the first place I go to when I’m shopping for a new project. Everything they make works and sounds great.”
Archtop – Kurt Rosenwinkel
“I am enjoying the Shreddage Archtop plugin! It’s helping me make my arrangements for Jazz at Lincoln Center which I am working on. It allows me to hear quite well what my guitar will sound like in the arrangements with the big band, light years ahead of any other solution!”
Kurt Rosenwinkel
Matthew Carl Earl
Overwatch 2, Rainbow Six Siege, Call of Duty Mobile, PUBG Mobile, Arknights
“Impact Soundworks creates easy-to-use, great-sounding virtual instruments right out of the box. Highland Harps, Emotional Mallets, and Shreddage 3 are in my daily toolkit.”
Mike Reagan
Invincible Fight Girl, Powerpuff Girls, Trials Evolution, God of War, Twisted Metal
“A big thanks to the team at Impact Soundworks for putting inspiration at my fingertips! Your sample libraries are in heavy use in my Orchestral, Rock and Pop templates, and always visible in my top-tier Cue-specific Kontakt. Layering your Shreddage libraries on top of my live guitar tracks creates so much depth, and I get so much out of so many of your other libraries – too many to name. A+ programming and sonic goodness gang!”
Jimmy Hinson
Black Ops 4, Mass Effect 2, There Came An Echo, Borderlands 2
“Between Shreddage, Super Audio Cart, Juggernaut, and Mega Brass I don’t remember the last time I haven’t used an Impact Soundworks instrument in a track. The attention to detail is astonishing and it’s all so easy to use out of the box, which is a big deal.”