Hear ReForged: Cinematic Metallic Sound Design In Action
- Vulcan (Naked) Blake Ewing 0:54
- The Edge (Dressed - orchestra & piano) Dmitry Selipanov 2:34
- Depths Unknown (Dressed) Brad Jerkins 2:41
- Waiting for the Storm (Dressed - guitar & bass) Ian Dorsch 2:18
- Cooking Iron (Naked) Abel Vegas 0:43
- This Could Be the End (Dressed) Nicolas Felix 2:16
- Spaceman X! (Dressed) Kurt M. Landre 1:08
- Silver Linings No. 2 (Dressed - Celestia) Henning Nugel 2:47
- Vulcan (Dressed) Blake Ewing 0:54
- Total Recall (Dressed) Max Zhdanov 3:05
- Machines Break the Beat (Naked) Daniel Szwedek 1:54
- Total Recall (Naked + acoustic drumkit) Max Zhdanov 3:04
- Depths Unknown (Naked) Brad Jerkins 2:41
- Silver Linings No. 2 (Naked) Henning Nugel 2:39
- This Could Be the End (Naked + Turkish Oud) Nicolas Felix 2:16
- Machines Break the Beat (Dressed) Daniel Szwedek 1:54
- Spaceman X! (Naked) Kurt M. Landre 1:08

Reviews
Simon Franglen
Titanic, Skyfall, Spectre, Avatar, Avatar: The Way of Water
Impact Soundworks make detailed, emotive instruments. I’ve happily bought over two dozen of their libraries which should say everything. They get used every day.
Mark Portmann
Ariana Grande, Luis Fonsi, Celine Dion, Quincy Jones
"[ISW]'s instruments consistently deliver the sound, feel, and reliability I need to do my best work. Thank you for raising the bar and making tools that inspire."
Neal Acree
World of WarCraft, Diablo III, StarCraft II, Overwatch
"Impact Soundworks has some of the most creative and innovative libraries out there. From world instruments to the insanely deep sampled Shreddage guitar series the Impact catalog is full of must-haves and unexpected and inspiring surprises. Highly recommended!
Stewart Winter
Co-founder, VideoHelper
"I'm a keyboard player -- I can't even make a REAL guitar sound convincing. But Telos and Rosette are my go-to guitars because they sound incredible, sit well in a mix and are so easy to configure to my personal playing habits. I'm constantly discovering new ways to play them and they've saved my ass more times than I can count. And the pedal Steel is still my favorite library of its kind for Country, Folk and organic layering behind synths."
Brian Pickett
PAW Patrol, Lucas the Spider, Daniel Tiger
"I never would have thought that sampled guitars could sound as good as ISW's do. The fact that I can use them to lay down a realistic solo is unprecedented. They’ve pushed the boundaries of realism."
Rosette Mandolin – Sound on Sound
Rosette Mandolin review
"The sound of the library is very pleasing...the more I used the library the more I felt I was learning how to write idiomatically for the instrument." "Rosette Mandolin provides a good sound that could have many applications, with versatile input options that cater to writing realistic mandolin lines, impossible 5+ note chords and everything in between." Thomas Field, September 2024
Richard Jacques
Marvel's Guardians of the Galaxy, Mass Effect, Overwatch 2, James Bond 007: Blood Stone
"I'm a huge fan of the Ventus Winds series. They feature rare instruments deep-sampled to an incredibly high level of detail. It's so liberating to have such a wide range of articulations & phrases that perfectly capture the nuances and performance style of these instruments... from beautiful to haunting, celebratory to sorrowful. Each is expertly recorded and the sound quality is superb, sitting in the mix with ease. If you want to add authentic world winds to your palette, then look no further."
Kevin Manthei
Angry Birds Mystery Island, Marvel’s Spider-Man, Villainous, Neverwinter, Star Trek Online
"ISW creates some of the most inspiring & realistic guitar sample libraries. I had to write a bunch of really gritty, angry heavy metal & sports action rock cues. I used Shreddage 3 Serpent for leads and was blown away by its onboard processing, programming, and amazing live-sounding leads. I also created a signature sound based on the lead guitar in David Lynch's Twin Peaks series, originally played on baritone guitar. [Serpent] built a convincing replica of that sound just using on-board FX. It was so fun and easy to do!"
Audio Demos
- Vulcan (Naked) Blake Ewing 0:54
- The Edge (Dressed - orchestra & piano) Dmitry Selipanov 2:34
- Depths Unknown (Dressed) Brad Jerkins 2:41
- Waiting for the Storm (Dressed - guitar & bass) Ian Dorsch 2:18
- Cooking Iron (Naked) Abel Vegas 0:43
- This Could Be the End (Dressed) Nicolas Felix 2:16
- Spaceman X! (Dressed) Kurt M. Landre 1:08
- Silver Linings No. 2 (Dressed - Celestia) Henning Nugel 2:47
- Vulcan (Dressed) Blake Ewing 0:54
- Total Recall (Dressed) Max Zhdanov 3:05
- Machines Break the Beat (Naked) Daniel Szwedek 1:54
- Total Recall (Naked + acoustic drumkit) Max Zhdanov 3:04
- Depths Unknown (Naked) Brad Jerkins 2:41
- Silver Linings No. 2 (Naked) Henning Nugel 2:39
- This Could Be the End (Naked + Turkish Oud) Nicolas Felix 2:16
- Machines Break the Beat (Dressed) Daniel Szwedek 1:54
- Spaceman X! (Naked) Kurt M. Landre 1:08
Product Info
Over 1,900+ natural and design sounds
Includes the raw metals recorded using a variety of performance techniques, as well as a wide variety of designed sounds such as impacts, sweeps, noises, rhythmic loops, dark textures, and beyond.
Dozens of deep-sampled found metal objects
Metal shovels, rakes, a tin bath, gas canisters, and much more, sampled every way possible.
Hundreds of cinematic impacts and hits
Professional quality sound design provided by producer Ali Lacey and sound designer Histibe. Impact samples from distorted, to heavy, to tense.
Textures, atmospheres, FX and noises
Designed ambiences that can fit into a wide variety of projects, and give tracks a unique flair.
Tonal elements, transitions, and synths
Chromatic instruments ranging from airy to atmospheric, with a distinctly metallic character always at the heart of the sound.
Features
Inspiring & sleek UI w/ synth engine
Custom FX rack with internal presets
Flexible sequencer / gate for rhythmic pulses
Includes WAV and REX2 files
Requirements
5GB of disk space (Kontakt + WAV versions combined)
7200 RPM hard drive or solid state drive recommended.
4GB of RAM
Higher amounts of memory let you load more instruments.
Core i3 or equivalent processor
A faster CPU with more cores will allow you to play more simultaneous voices.
Kontakt 5.5.1+ Full Version
This library is NOT compatible with the free Kontakt Player.
Kontakt Requirements - Mac OSX
Intel Macs (i5 or higher): macOS 10.14, 10.15, 11 or 12 (latest update).
Apple Silicon Macs (via Rosetta 2 & natively on ARM in Standalone or in hosts that support it): macOS 11 or 12 (latest update)
Kontakt Requirements - Windows
Windows 7, Windows 8, or Windows 10 (latest Service Pack, 32/64-bit). Intel Core i5 or equivalent CPU. Graphics hardware support for OpenGL 2.1 or higher. Windows 10 strongly recommended.
Tutorials
Introduction & Walkthrough
SoundsAndGear.com Review
Featured Artists & Composers
Stewart Winter
(Co-founder, VideoHelper)
“I’m a keyboard player — I can’t even make a REAL guitar sound convincing. But Telos and Rosette are my go-to guitars because they sound incredible, sit well in a mix and are so easy to configure to my personal playing habits. I’m constantly discovering new ways to play them and they’ve saved my ass more times than I can count. And the pedal Steel is still my favorite library of its kind for Country, Folk and organic layering behind synths.”
Mike Gonsolin
(Snoop Dogg, T-Pain, Playboi Carti, Migos)
“Impact Soundworks’ libraries are truly in a league of their own. I’ve been a long time user for as long as I can remember and it would take me a whole other producing lifetime to build the depths of these libraries on my own. As a Kontakt enthusiast who owns just about every library out there I can confidently say that Impact Soundworks’ libraries stand in the top 1%, and that’s saying something! No snake oil here. Just meticulously assembled libraries that are overflowing with creative sound design options and inspiration igniting presets.”
Mike Gonsolin (Mike G)
Jeff Broadbent
Assassin’s Creed Identity, Call of Duty Mobile, Resident Evil, Diablo Immortal, Transformers: Dark of the Moon
“ISW creates amazing, creative, and intuitive virtual instruments! I’ve enjoyed using them for over a decade, and they have found their way into many of my music scores. Their wonderfully realistic world instruments showed up in a recent Nexon video game, Shreddage 3 Stratus on the score for Grid, and Super Audio Boy is a favorite for retro sounds, effects, and fun nostalgia. Highly recommended!”
ReForged: Cinematic Metallic Sound Design, our third virtual instrument focusing on unique, hybrid sounds for modern film, TV, and game composer. Recorded and produced by sound designer Ali Lacey, ReForged explores the world of forgotten metals captured in a shed within the quiet countryside of South Wales… and as the name suggests, transforms them into something entirely new.
Cutting-edge sound designer and producer Histibe contributed his talents, co-producing a huge array of warped, shifted, morphed and mutated material for the library, among other guest designers.
ReForged features an array of found metal objects performed as if they were percussive instruments: an old cooker, metal shovels, rakes, a tin bath, gas canisters, and much more. These unique objects were hammered, struck, tapped, and resonated using a wide variety of both conventional and not-so-conventional techniques. From this pool of beautifully-captured natural recordings, we crafted a new collection of designed material – cinematic impacts, sweeps, noises, rhythmic loops, glitches, sub strikes, tonal atmospheres, dark textures, and beyond.
To tie the natural and designed worlds of ReForged together, we have presented the library as a complete WAV collection (nearly 2,000 sounds) and a set of Kontakt patches with a custom made sound engine. From subtle tweaks to dramatic alterations, the interface of ReForged: Cinematic Metallic Sound Design will provide you with endless variation and inspiration for your compositions.
The ReForged interface contains a plethora of controllable parameters, effects units, and a simple but powerful step sequencer. With all of these tools at your disposal in a sleek one page layout, you’ll quickly become lost in shaping sounds with as much detail and control as you desire. For those on a deadline, without time for fine tuning, the “out-of-box” sound of ReForged is just as heavy hitting and full of life.
Reviews
ReForged – Film and Game Composers
“ReForged is a must-have if you are in need of a hybrid scoring tool for modern trailers. For the price, you get a well designed and easy to use library, well worth every penny, and a no-brainer.”
Panos Kolias (Film and Game Composers)
ReForged – Sounds And Gear
“There may come a time when you need something a little different from the norm, no matter if you’re trying to score your next trailer, video game, or add some unique elements to your music tracks, ReForged definitely provides a great collection of content that can be used equally as percussive or tonal elements.”
JK Swopes (Sounds and Gear)
