Audio Demos
- Techno Syndrome (Mortal Kombat Theme) Oliver Adams (Arranged By Andrew Aversa)
- 2200 AD (The OHS: HIT remix) zircon
- Owner of a Lonely Heart (Intro) Yes (Arranged By Andrew Aversa)
Product Info
Streamlined articulation system
We’ve distilled the maximum impact for every section to a single articulation – THE HIT – so you don’t need to worry about any articulation switching whatsoever. (Take it from us: this impact sound works!)
Eight tutti orchestral sections
Includes strings, brass, winds, timpani, bass drum, cymbals, synthesizers, and piano, all lovingly and carefully orchestrated (where possible) with multiple octaves.
Two powerful dynamics
Switch between forte and fortissimo dynamics per section with the click of a button. No other dynamics are necessary.
Detailed sampling... or not
Play several octaves of sampled range across sections, or engage “Stretch Last Note” to play the last-played hit combination pitch-shifted, effectively turning OHS: HIT into the ultimate 90s Orchestral Hit ROMpler.
A Very Special Impact Soundworks Instrument
Released April 1, 2025, guaranteeing a truly unique sample library experience.
Features
Genuinely usable
Explosively inspiring UI
This orchestra hits hard
The only orchestra hits you need
Seriously, you can really use this
Requirements
100MB of disk space
7200 RPM hard drive or solid state drive recommended.
2GB of RAM
Higher amounts of memory let you load more instruments.
Kontakt Player 7.8+ compatible
This library IS compatible with the free Kontakt Player.
Kontakt Requirements - Mac OS
Intel Macs (i5 or higher): macOS 11, 12, or 13 (latest update)
Apple Silicon Macs (via Rosetta 2 & natively on ARM in Standalone or in hosts that support it): macOS 11, 12 or 13 (latest update).
Kontakt Requirements - Windows
Windows: Windows 10 or 11 (latest Service Pack), Intel Core i5 or equivalent CPU, 2 GB RAM. Graphics hardware support for OpenGL 2.1 or higher.
Tutorials
Announcement and Overview
Featured Artists & Composers
Jimmy Hinson
Black Ops 4, Mass Effect 2, There Came An Echo, Borderlands 2
“Between Shreddage, Super Audio Cart, Juggernaut, and Mega Brass I don’t remember the last time I haven’t used an Impact Soundworks instrument in a track. The attention to detail is astonishing and it’s all so easy to use out of the box, which is a big deal.”
Mike Gonsolin
(Snoop Dogg, T-Pain, Playboi Carti, Migos)
"Impact Soundworks' libraries are truly in a league of their own. I've been a long time user for as long as I can remember and it would take me a whole other producing lifetime to build the depths of these libraries on my own. As a Kontakt enthusiast who owns just about every library out there I can confidently say that Impact Soundworks' libraries stand in the top 1%, and that's saying something! No snake oil here. Just meticulously assembled libraries that are overflowing with creative sound design options and inspiration igniting presets."
Mike Gonsolin (Mike G)
Matthew Carl Earl
Overwatch 2, Rainbow Six Siege, Call of Duty Mobile, PUBG Mobile, Arknights
"Impact Soundworks creates easy-to-use, great-sounding virtual instruments right out of the box. Highland Harps, Emotional Mallets, and Shreddage 3 are in my daily toolkit."
Epic. Glorious. Explosive. Intense. As April approached, we asked ourselves what could possibly top 2024’s Shredder, with its powerful voice and in-your-face presence. There was only one answer: the most high-intensity sound in all of music…
The Orchestra Hit.
When Igor Stravinsky invented the Orchestra Hit in 1910*, could he possibly have known that his creation would cross so many genres — that this hit would transcend the orchestra?
For decades, composers and songwriters have been constrained to whatever sample (ready-made and distinctly uncustomizable) of an Orchestra Hit had been made available to them in synthesizers. But that simply isn’t how we do things at Impact Soundworks; we like to spin knobs and press buttons until we’ve made a sound completely our own! So we thought we’d bring our signature level of customization and control to the Orchestra Hit, so it’s not just an orchestra hit… It’s a whole Orchestral Hit System.
* – In a manner of speaking…
Reviews
Testimonial – Jimmy ‘Big Giant Circles’ Hinson (Black Ops 4, Borderlands 2, Threes)
“Between Shreddage, Super Audio Cart, Juggernaut, and Mega Brass I don’t remember the last time I haven’t used an Impact Soundworks instrument in a track. The attention to detail is astonishing and it’s all so easy to use out of the box, which is a big deal.”
