Hear Special Reserves: Allura Pop Stacks In Action
Hear Special Reserves: Allura Pop Stacks In Action
- Secret of Mana Main Theme Hiroki Kikuta (arr. Jillian Aversa)
- Fairy Fountain Jillian Aversa
- Ori and the Blind Forest Main Theme Gareth Coker (arr. Jillian Aversa)
- Ocarina of Time Main Theme Koji Kondo (arr. Jillian Aversa)
- Summer of Secrets Steven Cravis
- In A Dark Trance Jon Ong
- Driving Through the City HappyHappyCloudMusic
- Ocarina of Time Main Theme (Library Only) Koji Kondo (arr. Jillian Aversa)
- Fairy Fountain (Library Only) Jillian Aversa
- Secret of Mana Main Theme (Library Only) Hiroki Kikuta (arr. Jillian Aversa)
- Ori and the Blind Forest Main Theme (Library Only) Gareth Coker (arr. Jillian Aversa)
- Driving Through the City (Library Only) HappyHappyCloudMusic
- In A Dark Trance (Library Only) Jon Ong
- Summer of Secrets (Library Only) Steven Cravis

Audio Demos
- Secret of Mana Main Theme Hiroki Kikuta (arr. Jillian Aversa)
- Fairy Fountain Jillian Aversa
- Ori and the Blind Forest Main Theme Gareth Coker (arr. Jillian Aversa)
- Ocarina of Time Main Theme Koji Kondo (arr. Jillian Aversa)
- Summer of Secrets Steven Cravis
- In A Dark Trance Jon Ong
- Driving Through the City HappyHappyCloudMusic
- Ocarina of Time Main Theme (Library Only) Koji Kondo (arr. Jillian Aversa)
- Fairy Fountain (Library Only) Jillian Aversa
- Secret of Mana Main Theme (Library Only) Hiroki Kikuta (arr. Jillian Aversa)
- Ori and the Blind Forest Main Theme (Library Only) Gareth Coker (arr. Jillian Aversa)
- Driving Through the City (Library Only) HappyHappyCloudMusic
- In A Dark Trance (Library Only) Jon Ong
- Summer of Secrets (Library Only) Steven Cravis
Product Info
Ethereal soprano voice by Jillian Aversa
Featuring the shimmering performance of a renowned vocalist who has performed on countless game and film soundtracks.
Stack up to 5 voices per note
Create the perfect background pop stacks with easy one-knob layering: up to five simultaneous vocal tracks for every note, plus custom control over stereo width.
Exquisite recording quality
Detailed, intimate studio recordings using a high-end Neumann microphone.
Blend between ooh and ahh syllables
These common, wordless vowels work for a wide range of background vocal styles. Seamlessly blend between these sounds in real-time or even use both at once.
G2 to C5 vocal range
This wide range gives you plenty of flexibility for your music. Extended bass range down to C1 is available – not realistic, but great for atmospheric pads.
Ethereal soprano voice by Jillian Aversa
Featuring the shimmering performance of a renowned vocalist who has performed on countless game and film soundtracks.
Stack up to 5 voices per note
Create the perfect background pop stacks with easy one-knob layering: up to five simultaneous vocal tracks for every note, plus custom control over stereo width.
Exquisite recording quality
Detailed, intimate studio recordings using a high-end Neumann microphone.
Blend between ooh and ahh syllables
These common, wordless vowels work for a wide range of background vocal styles. Seamlessly blend between these sounds in real-time or even use both at once.
G2 to C5 vocal range
This wide range gives you plenty of flexibility for your music. Extended bass range down to C1 is available – not realistic, but great for atmospheric pads.
Features
Designed around a clear, inspiring sonic concept
Beautiful and inspiring high-res UI
Eight automatable controls as easy-to-use as possible
Carefully and delicately hand-looped
Morph the vocal timbre with breathiness and staccato controls
Designed around a clear, inspiring sonic concept
Beautiful and inspiring high-res UI
Eight automatable controls as easy-to-use as possible
Carefully and delicately hand-looped
Morph the vocal timbre with breathiness and staccato controls
Requirements
100MB of disk space
7200 RPM hard drive or solid state drive recommended.
2GB of RAM
Higher amounts of memory let you load more instruments.
Kontakt 7.6+ Player compatible
This library IS compatible with the free Kontakt Player.
Kontakt Requirements - Mac OS
Intel Macs (i5 or higher): macOS 11, 12, or 13 (latest update)
Apple Silicon Macs (via Rosetta 2 & natively on ARM in Standalone or in hosts that support it): macOS 11, 12 or 13 (latest update).
Kontakt Requirements - Windows
Windows: Windows 10 or 11 (latest Service Pack), Intel Core i5 or equivalent CPU, 2 GB RAM. Graphics hardware support for OpenGL 2.1 or higher.
Tutorials
Overview and Walkthrough
Jillian's Walkthrough
Featured Artists & Composers
Brian Pickett
PAW Patrol, Lucas the Spider, Daniel Tiger
“I never would have thought that sampled guitars could sound as good as ISW’s do. The fact that I can use them to lay down a realistic solo is unprecedented. They’ve pushed the boundaries of realism.”
Jimmy Hinson
Black Ops 4, Mass Effect 2, There Came An Echo, Borderlands 2
“Between Shreddage, Super Audio Cart, Juggernaut, and Mega Brass I don’t remember the last time I haven’t used an Impact Soundworks instrument in a track. The attention to detail is astonishing and it’s all so easy to use out of the box, which is a big deal.”
Ben Prunty
FTL: Faster Than Light, Into the Breach, Subnautica: Below Zero
“I’ve been using ISW since 2015, and their instruments have shown up in Into the Breach and Subnautica Below Zero, and in nearly all of my solo albums. Shreddage helped me fill in the gaps around my own guitar performances. Super Audio Cart provided some great raw synth sounds for parts of Below Zero. Impact Soundworks is often the first place I go to when I’m shopping for a new project. Everything they make works and sounds great.”
Mike Gonsolin
(Snoop Dogg, T-Pain, Playboi Carti, Migos)
“Impact Soundworks’ libraries are truly in a league of their own. I’ve been a long time user for as long as I can remember and it would take me a whole other producing lifetime to build the depths of these libraries on my own. As a Kontakt enthusiast who owns just about every library out there I can confidently say that Impact Soundworks’ libraries stand in the top 1%, and that’s saying something! No snake oil here. Just meticulously assembled libraries that are overflowing with creative sound design options and inspiration igniting presets.”
Mike Gonsolin (Mike G)
ShadyCicada
“Impact Soundworks software is an absolute mainstay in my work when it comes to Video Game and Anime-inspired tracks! The amount of ease and wonderful sounds these plugins offer allows me to get straight into writing and brainstorming.”
Neal Acree
World of WarCraft, Diablo III, StarCraft II, Overwatch
“Impact Soundworks has some of the most creative and innovative libraries out there. From world instruments to the insanely deep sampled Shreddage guitar series the Impact catalog is full of must-haves and unexpected and inspiring surprises. Highly recommended!
Matthew Carl Earl
Overwatch 2, Rainbow Six Siege, Call of Duty Mobile, PUBG Mobile, Arknights
“Impact Soundworks creates easy-to-use, great-sounding virtual instruments right out of the box. Highland Harps, Emotional Mallets, and Shreddage 3 are in my daily toolkit.”
Mike Reagan
Invincible Fight Girl, Powerpuff Girls, Trials Evolution, God of War, Twisted Metal
“A big thanks to the team at Impact Soundworks for putting inspiration at my fingertips! Your sample libraries are in heavy use in my Orchestral, Rock and Pop templates, and always visible in my top-tier Cue-specific Kontakt. Layering your Shreddage libraries on top of my live guitar tracks creates so much depth, and I get so much out of so many of your other libraries – too many to name. A+ programming and sonic goodness gang!”
Lena Raine
Celeste, Chicory, Minecraft, Guild Wars 2, Deltarune
Instruments from ISW are a staple of my soundtrack work for games. Vocalisa has been a mainstay vocal aesthetic of nearly every game I’ve worked on including Celeste & Chicory: A Colorful Tale. Shreddage 3 has also given me the confidence to write some really fun guitar riffs & solos despite not being able to play a real one. I’ve started incorporating Tokyo Scoring Strings into the acoustic side of my scoring work, and can’t wait to try out more from ISW in the future!
Jeff Broadbent
Assassin’s Creed Identity, Call of Duty Mobile, Resident Evil, Diablo Immortal, Transformers: Dark of the Moon
“ISW creates amazing, creative, and intuitive virtual instruments! I’ve enjoyed using them for over a decade, and they have found their way into many of my music scores. Their wonderfully realistic world instruments showed up in a recent Nexon video game, Shreddage 3 Stratus on the score for Grid, and Super Audio Boy is a favorite for retro sounds, effects, and fun nostalgia. Highly recommended!”
Kevin Manthei
Angry Birds Mystery Island, Marvel’s Spider-Man, Villainous, Neverwinter, Star Trek Online
“ISW creates some of the most inspiring & realistic guitar sample libraries. I had to write a bunch of really gritty, angry heavy metal & sports action rock cues. I used Shreddage 3 Serpent for leads and was blown away by its onboard processing, programming, and amazing live-sounding leads. I also created a signature sound based on the lead guitar in David Lynch’s Twin Peaks series, originally played on baritone guitar. [Serpent] built a convincing replica of that sound just using on-board FX. It was so fun and easy to do!”
Christopher Gordon
Ladies in Black, Mao’s Last Dancer, Salem’s Lot, Master and Commander
“Impact Soundworks’ range of guitars and fretted instruments sound amazing and are crafted and nuanced with expert detail. Intuitively set up to get straight to composing. And I have a real soft spot for the juicy, screaming Shreddage 3 Hydra!”
Mark Portmann
(Ariana Grande, Luis Fonsi, Celine Dion, Quincy Jones)
“[ISW]’s instruments consistently deliver the sound, feel, and reliability I need to do my best work. Thank you for raising the bar and making tools that inspire.”
Simon Franglen
Titanic, Skyfall, Spectre, Avatar, Avatar: The Way of Water
Impact Soundworks make detailed, emotive instruments. I’ve happily bought over two dozen of their libraries which should say everything. They get used every day.
Stewart Winter
(Co-founder, VideoHelper)
“I’m a keyboard player — I can’t even make a REAL guitar sound convincing. But Telos and Rosette are my go-to guitars because they sound incredible, sit well in a mix and are so easy to configure to my personal playing habits. I’m constantly discovering new ways to play them and they’ve saved my ass more times than I can count. And the pedal Steel is still my favorite library of its kind for Country, Folk and organic layering behind synths.”
Richard Jacques
Marvel’s Guardians of the Galaxy, Mass Effect, Overwatch 2, James Bond 007: Blood Stone
“I’m a huge fan of the Ventus Winds series. They feature rare instruments deep-sampled to an incredibly high level of detail. It’s so liberating to have such a wide range of articulations & phrases that perfectly capture the nuances and performance style of these instruments… from beautiful to haunting, celebratory to sorrowful. Each is expertly recorded and the sound quality is superb, sitting in the mix with ease. If you want to add authentic world winds to your palette, then look no further.”
Featured Artists & Composers
Jimmy Hinson
Black Ops 4, Mass Effect 2, There Came An Echo, Borderlands 2
“Between Shreddage, Super Audio Cart, Juggernaut, and Mega Brass I don’t remember the last time I haven’t used an Impact Soundworks instrument in a track. The attention to detail is astonishing and it’s all so easy to use out of the box, which is a big deal.”
Mike Reagan
Invincible Fight Girl, Powerpuff Girls, Trials Evolution, God of War, Twisted Metal
“A big thanks to the team at Impact Soundworks for putting inspiration at my fingertips! Your sample libraries are in heavy use in my Orchestral, Rock and Pop templates, and always visible in my top-tier Cue-specific Kontakt. Layering your Shreddage libraries on top of my live guitar tracks creates so much depth, and I get so much out of so many of your other libraries – too many to name. A+ programming and sonic goodness gang!”
Matthew Carl Earl
Overwatch 2, Rainbow Six Siege, Call of Duty Mobile, PUBG Mobile, Arknights
“Impact Soundworks creates easy-to-use, great-sounding virtual instruments right out of the box. Highland Harps, Emotional Mallets, and Shreddage 3 are in my daily toolkit.”
ShadyCicada
“Impact Soundworks software is an absolute mainstay in my work when it comes to Video Game and Anime-inspired tracks! The amount of ease and wonderful sounds these plugins offer allows me to get straight into writing and brainstorming.”
Lena Raine
Celeste, Chicory, Minecraft, Guild Wars 2, Deltarune
Instruments from ISW are a staple of my soundtrack work for games. Vocalisa has been a mainstay vocal aesthetic of nearly every game I’ve worked on including Celeste & Chicory: A Colorful Tale. Shreddage 3 has also given me the confidence to write some really fun guitar riffs & solos despite not being able to play a real one. I’ve started incorporating Tokyo Scoring Strings into the acoustic side of my scoring work, and can’t wait to try out more from ISW in the future!
Simon Franglen
Titanic, Skyfall, Spectre, Avatar, Avatar: The Way of Water
Impact Soundworks make detailed, emotive instruments. I’ve happily bought over two dozen of their libraries which should say everything. They get used every day.
Ben Prunty
FTL: Faster Than Light, Into the Breach, Subnautica: Below Zero
“I’ve been using ISW since 2015, and their instruments have shown up in Into the Breach and Subnautica Below Zero, and in nearly all of my solo albums. Shreddage helped me fill in the gaps around my own guitar performances. Super Audio Cart provided some great raw synth sounds for parts of Below Zero. Impact Soundworks is often the first place I go to when I’m shopping for a new project. Everything they make works and sounds great.”
Kevin Manthei
Angry Birds Mystery Island, Marvel’s Spider-Man, Villainous, Neverwinter, Star Trek Online
“ISW creates some of the most inspiring & realistic guitar sample libraries. I had to write a bunch of really gritty, angry heavy metal & sports action rock cues. I used Shreddage 3 Serpent for leads and was blown away by its onboard processing, programming, and amazing live-sounding leads. I also created a signature sound based on the lead guitar in David Lynch’s Twin Peaks series, originally played on baritone guitar. [Serpent] built a convincing replica of that sound just using on-board FX. It was so fun and easy to do!”
Brian Pickett
PAW Patrol, Lucas the Spider, Daniel Tiger
“I never would have thought that sampled guitars could sound as good as ISW’s do. The fact that I can use them to lay down a realistic solo is unprecedented. They’ve pushed the boundaries of realism.”
Christopher Gordon
Ladies in Black, Mao’s Last Dancer, Salem’s Lot, Master and Commander
“Impact Soundworks’ range of guitars and fretted instruments sound amazing and are crafted and nuanced with expert detail. Intuitively set up to get straight to composing. And I have a real soft spot for the juicy, screaming Shreddage 3 Hydra!”
Stewart Winter
(Co-founder, VideoHelper)
“I’m a keyboard player — I can’t even make a REAL guitar sound convincing. But Telos and Rosette are my go-to guitars because they sound incredible, sit well in a mix and are so easy to configure to my personal playing habits. I’m constantly discovering new ways to play them and they’ve saved my ass more times than I can count. And the pedal Steel is still my favorite library of its kind for Country, Folk and organic layering behind synths.”
Richard Jacques
Marvel’s Guardians of the Galaxy, Mass Effect, Overwatch 2, James Bond 007: Blood Stone
“I’m a huge fan of the Ventus Winds series. They feature rare instruments deep-sampled to an incredibly high level of detail. It’s so liberating to have such a wide range of articulations & phrases that perfectly capture the nuances and performance style of these instruments… from beautiful to haunting, celebratory to sorrowful. Each is expertly recorded and the sound quality is superb, sitting in the mix with ease. If you want to add authentic world winds to your palette, then look no further.”
Mark Portmann
(Ariana Grande, Luis Fonsi, Celine Dion, Quincy Jones)
“[ISW]’s instruments consistently deliver the sound, feel, and reliability I need to do my best work. Thank you for raising the bar and making tools that inspire.”
Neal Acree
World of WarCraft, Diablo III, StarCraft II, Overwatch
“Impact Soundworks has some of the most creative and innovative libraries out there. From world instruments to the insanely deep sampled Shreddage guitar series the Impact catalog is full of must-haves and unexpected and inspiring surprises. Highly recommended!
Jeff Broadbent
Assassin’s Creed Identity, Call of Duty Mobile, Resident Evil, Diablo Immortal, Transformers: Dark of the Moon
“ISW creates amazing, creative, and intuitive virtual instruments! I’ve enjoyed using them for over a decade, and they have found their way into many of my music scores. Their wonderfully realistic world instruments showed up in a recent Nexon video game, Shreddage 3 Stratus on the score for Grid, and Super Audio Boy is a favorite for retro sounds, effects, and fun nostalgia. Highly recommended!”
Mike Gonsolin
(Snoop Dogg, T-Pain, Playboi Carti, Migos)
“Impact Soundworks’ libraries are truly in a league of their own. I’ve been a long time user for as long as I can remember and it would take me a whole other producing lifetime to build the depths of these libraries on my own. As a Kontakt enthusiast who owns just about every library out there I can confidently say that Impact Soundworks’ libraries stand in the top 1%, and that’s saying something! No snake oil here. Just meticulously assembled libraries that are overflowing with creative sound design options and inspiration igniting presets.”
Mike Gonsolin (Mike G)
Special Reserves: Allura Pop Stacks features the ethereal vocals of soprano Jillian Aversa, renowned for her work on Hollywood film and blockbuster video game franchises such as Halo, Destiny, God of War, Honor of Kings, and Gran Turismo. The library allows you to layer up to FIVE simultaneous tracks of Jill’s shimmering voice on either “ahh” or “ooh” syllables, creating an enveloping and atmospheric sound perfect for immersive background vocals.
Recorded ultra-clean with a high-end Neumann microphone, Allura Pop Stacks can be molded and sculpted easily with controls like adjustable stereo width, breathiness, staccato, and space, taking it from an intimate and close perspective to a “cosmic” infinite choir. It features authentic and passionate single-note performances that can be used for emotional soundtracks, New Age and ambient music, EDM, or layered behind lead vocals.
Jillian Aversa is an award-winning vocalist, composer, performer, and YouTube artist whose shimmering voice has appeared in a medley of projects – from blockbuster video games, film, and hit dance singles to her original New Age/World solo albums. Her many music videos on YouTube have received millions of views.
Graduating from Peabody Conservatory of Music with an extensive background in theater and vocal performance, Jillian commands the stage as well as the studio. In 2013 she began touring as a vocal soloist with Video Games Live, an immersive orchestral concert series. Performing in 14 countries across 5 continents, she has become an international sensation in her own right.
Jillian’s “signature sound” can be described as ethereal, emotional, and sometimes features an ethnic flair.
Selected Credits

The Special Reserves series delivers production-ready sounds that are streamlined and extremely easy to use. Created by Impact Soundworks co-founder Andrew Aversa, each entry in the series is designed around a single sonic concept, polished to a mirror shine and ready to drop in your next hit soundtrack or record. Sporting just 8 simple controls, these instruments make it as simple as possible to get great results.
Reviews
Testimonial – Jimmy ‘Big Giant Circles’ Hinson (Black Ops 4, Borderlands 2, Threes)
“Between Shreddage, Super Audio Cart, Juggernaut, and Mega Brass I don’t remember the last time I haven’t used an Impact Soundworks instrument in a track. The attention to detail is astonishing and it’s all so easy to use out of the box, which is a big deal.”
