Resonance: Emotional Mallets

Evocative, custom-made stone, metal, wood and glass instruments with both natural and designed patches.

US$79

In stock

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Wide Range of Tones
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Hear Resonance: Emotional Mallets In Action

  1. Meditation Andrew Aversa 1:05
  2. Midnight Andrew Aversa 0:56
  3. Enchanted Forest Andrew Aversa 1:00
  4. 4th and Mission Mick Gordon 2:01
  5. 4th and Mission (Naked) Mick Gordon 2:03
  6. Tensionance Dirk Ehlert 2:19
  7. Tensionance (Naked) Dirk Ehlert 2:19
  8. Haunting Bells Simon Russell 1:07

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Video Tutorials & Demos
Impact Soundworks
Resonance: Emotional Mallets - Introduction & Walkthrough
1 out of 1

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Audio Demos

  1. Meditation Andrew Aversa 1:05
  2. Midnight Andrew Aversa 0:56
  3. Enchanted Forest Andrew Aversa 1:00
  4. 4th and Mission Mick Gordon 2:01
  5. 4th and Mission (Naked) Mick Gordon 2:03
  6. Tensionance Dirk Ehlert 2:19
  7. Tensionance (Naked) Dirk Ehlert 2:19
  8. Haunting Bells Simon Russell 1:07

Embed

Copy and paste this code to your site to embed.

Overview

Evocative, custom-made stone, metal, wood and glass instruments that range in timbre from warm and beautiful to haunting, spine-tingling, mournful and everything in between.

Requires the full, paid version of Kontakt. Will not work with the free Kontakt Player.

Product Info

Over 4,000 pristine 24-bit samples
Deep sampled velocity + RR layers
14 diverse instruments
A variety of creative articulations
48 special sound design patches
Celetsia Vertical Page Image

Features

Extremely lightweight and easy-to-use
Straightforward tone-shaping controls
Natural, acoustic sound design
Instantly responsive and highly playable
Tonal, atonal, pitched, and unpitched percussion

Requirements

System Requirements
2.4GB of disk space

7200 RPM hard drive or solid state drive recommended.

4GB RAM
Kontakt 5.5.2+ Full Version

This library is NOT compatible with the free Kontakt Player.

Kontakt Requirements - Mac OS

Intel Macs (i5 or higher): macOS 10.14, 10.15, 11 or 12 (latest update).
Apple Silicon Macs (via Rosetta 2 & natively on ARM in Standalone or in hosts that support it): macOS 11 or 12 (latest update)

Kontakt Requirements - Windows

Windows 7, Windows 8, or Windows 10 (latest Service Pack, 32/64-bit). Intel Core i5 or equivalent CPU. Graphics hardware support for OpenGL 2.1 or higher. Windows 10 strongly recommended.

Tutorials

Introduction & Walkthrough

Featured Artists & Composers

Neal Acree

Neal Acree

World of WarCraft, Diablo III, StarCraft II, Overwatch

“Impact Soundworks has some of the most creative and innovative libraries out there. From world instruments to the insanely deep sampled Shreddage guitar series the Impact catalog is full of must-haves and unexpected and inspiring surprises. Highly recommended!

Mike G

Mike Gonsolin

(Snoop Dogg, T-Pain, Playboi Carti, Migos)

“Impact Soundworks’ libraries are truly in a league of their own. I’ve been a long time user for as long as I can remember and it would take me a whole other producing lifetime to build the depths of these libraries on my own. As a Kontakt enthusiast who owns just about every library out there I can confidently say that Impact Soundworks’ libraries stand in the top 1%, and that’s saying something! No snake oil here. Just meticulously assembled libraries that are overflowing with creative sound design options and inspiration igniting presets.”

Mike Gonsolin (Mike G)

www.mikegofficial.com

Kevin Manthei

Kevin Manthei

Angry Birds Mystery Island, Marvel’s Spider-Man, Villainous, Neverwinter, Star Trek Online

“ISW creates some of the most inspiring & realistic guitar sample libraries. I had to write a bunch of really gritty, angry heavy metal & sports action rock cues. I used Shreddage 3 Serpent for leads and was blown away by its onboard processing, programming, and amazing live-sounding leads. I also created a signature sound based on the lead guitar in David Lynch’s Twin Peaks series, originally played on baritone guitar. [Serpent] built a convincing replica of that sound just using on-board FX. It was so fun and easy to do!”


Product Details

When we set out to create a new library built from custom, unique instruments, we were initially planning on just a few deep-sampled sounds. However, as the vision for Resonance became clearer, we decided that a whole collection of such deep-sampled instruments would be an incredible tool for all types of composers and producers working in any number of genres. As the recording sessions progressed, we constantly experimented with new techniques, mics and tools; each new sound we discovered was inspiring and had to be included.

As we combed through the recordings, we found that the wealth of sounds were ripe for further sound design. With the help of programmer and sound designer Iain Morland, we took it upon ourselves to create a suite of versatile textures, ambiances, pads, basses, leads, impacts and percussion built from the original audio. As with our other libraries, we intended for Resonance to be immediately playable, useful and intuitive.

This library was not designed to be “epic” – though you can certainly use it for that. There are countless sample libraries available that focus on big, loud percussion, or dramatic sounds soaked in reverb. Our vision was instead to capture these amazing found & custom instruments in a more intimate setting; close-miced with a touch of room air (and in great depth, of course!) Inspired by composers like Thomas Newman and Danny Elfman, we hope you will find the wide variety of timbres in Resonance to be as usable as they are inspiring.



Interface

Resonance contains a total of 33 “Natural” patches and 49 “Designed” patches built from 14 distinct instruments or ensembles. Many of the instruments were created by Jim Doble of Elemental Percussion, to whom we are very grateful for his fantastic craftsmanship. Others were more simple found metals, such as sheets, pot lids, a music stand, bolts and snare wires. We played the instruments using our fingers, hands, and of course, various mallets (soft, wood, rubber and metal). We also used a cello bow to evoke very different sustained tones.

The Natural patches include multiple mallet types where applicable, as well as tuned/chromatic vs. natural versions and “FX” patches. These FX patches do not include external processing, but include things like scrapes, impacts, glissandi and various other non-traditional or ‘prepared’ playing techniques. We used a minimum of external processing and editing, instead choosing to leave the natural sound of the instruments untouched aside from minor noise removal and EQ where needed.

The Designed patches are split into six categories: Impacts & FX, Leads & Basses, Tonal Pads, Percussion, Textures & Ambiance, and Keyboards & Mallets. These patches are built on the Natural samples, but in many cases include entirely new audio processed extensively with a variety of tools. We think you’ll find these sounds very useful in any number of styles!


Reviews

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Resonance – Sound On Sound

“Impact Soundworks didn’t stop with the natural sounds of [Resonance]. Comprehensive scripted interfaces let you modify each sound, and add carefully chosen convolution reverb. ISW has also designed a further 49 new instruments using software processing. These include some truly atmospheric impacts and keyboards, inventive leads and basses, epic percussion and evocative textures and drones. If you’re looking for fresh and unusual instrumental inspiration, you should definitely put Resonance on your shopping list.”

Martin Walker (Sound On Sound)